Guidelines

Pick a target and take turns hitting your ball toward it.

A standard city block is a good fairway. Pick something far enough that makes a hole-in-one difficult. 9 targets make a fun game.

After the initial tee-off, the player whose ball is furthest away from the target hits next.

Large targets/holes must be hit by the ball or ball must pass under it.

Dumpsters, trucks, and storage sheds are easy enough to hit. We don't want to hear "Hey, man, that was close enough."

With small or skinny targets, ball must pass within a 3 foot radius (or 1 club length) of target.

Hydrants, telephone poles, mailboxes, etc are not as easy to hit. The other players decide whether the shot is within the 3 feet.

Each player keeps track of their number of points per hole.

Pick someone who is not a moron to keep score, and tell that person your point total after each hole. And be honest.

Each normal stroke is one point.

The ball should travel a least a few feet to qualify as a stroke.

If you lose your ball, the penalty is 3 points on the stroke it was lost.

Dingbat loses his ball on his 3rd stroke. That's 2 points for the first 2 swings, and a 3 point penalty for the 3rd. So going into the 4th stroke, Dingbat's score for the hole is already a 5.

When a ball is lost, the new ball is placed where the previous one went out of bounds.

If you find your lost ball after a new ball has been put into play, remove 1.5 points from your score.

Bonehead hits his ball into a bush and can't find it. Bonehead takes out a new ball, adds 3 to his score, and continues play. A stroke or two later, Bonehead finds his previously lost ball. Bonehead removes half of the lost ball penalty (1.5 points) from his score.

On any stroke, player is allowed to move the ball one club length in any direction to allow for a clearer shot.

Out of a pothole, away from a tree, up a curb, etc. This also keeps the game moving. Instead of waiting for Weenie's 15th unsuccessful attempt to get out of a small ditch, we let him move the ball a few feet so we can get on with it.

If the ball lands near a car, a garden or other place that could potentially suffer damage, player should move the ball at least 3 club lengths away, or more depending on the circumstances.

See Golden Rule #1